Home ] Up ] #1 Introduction ] #2 Comb Logic ] #3 Latch - Flip/Flop ] [ #4 State Machines ] #5 Counters & Shiftregisters ] #6 Arithmetic ] #7 Complex Systems based on FPGA's ]
#4 State Machines

Up ] Async vs Sync ] Implementations ] Levels of abstraction ] Kiss to FSM ]

bullet

  Wikipedia link of State Machines

#4.1  State Machines the basic elements in almost all kind of digital electronics - Asynchronous vs. Synchronous and Mealy vs. Moore outputs.
#4.2  State Machine implementations - 1,2 or 3 processes for a State Machine - Counter and Serial adder ex.
#4.3  Levels of abstraction - Inspired of the example Wakerly 7.4